(3,750 ratings)
Version: 4.41p (1983)
armeabi + armeabi-v7a + mips + x86
Package: com.gamebench.metricscollector
19.88 MB (20,842,748 bytes)
Min: Android 4.1 (Jelly Bean, API 16)
Target: Android 5.1 (Lollipop MR1, API 22)
Uploaded May 5, 2017 at 9:52PM UTC by HoldTheDoor
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Added support for 7.1.2
GameBench is the industry standard for mobile game performance testing.

The biggest game studios and phone makers rely on GameBench for testing across Android and iOS, as do thousands of indie developers, product reviewers and gaming enthusiasts.

GameBench is an award-winning tool that sits in the background while you play real games on real phones and tablets, capturing performance metrics that are vital early predictors of customer experience and commercial success. These metrics cover:

 • Visual fluidity, particularly frame rate (fps), frame rate stability and janks (aka micro-stutter);
 • Resource usage, including CPU and GPU bottlenecks as well as excessive memory footprint (a predictor of crashes);
 • Power consumption, including both instantaneous power and battery drain rate, and also battery temperature;

The GameBench Android app is quick to set up, requiring just a one-time tether to your Windows, Mac or Linux PC in order to initiate our metric-gathering service.

GameBench is also very easy to use, requiring no coding, no SDKs, no rooting and only standard Android permission settings.

Registering for a free GameBench account will get you the following features:
-- Access to the Android app;
-- Access to the desktop app, which lets you test iOS and Android games side-by-side;
-- Access to your own web dashboard, so you can store and analyse your test results;
-- 30 minutes of testing every month, with your free minutes being reset monthly;

For full instructions, tips and documentation, please go to:

Screenshots of sample log are taken from Despicable Me: Minion Rush (DMMR). DMMR is owned and developed by Gameloft, Gameloft retains all rights to DMMR.
Terms of Service may be found at:
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